Commanders are Villain elite infantry. They correspond to Hero Elite Troopers.
Overview[]
As elite infantry, Commanders have fewer lives than Soldiers, but more health, speed, and customization options. They can be configured as Soldier spawnpoints, heavy blaster specialists, and grenadiers.
Weapons[]
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Buyable Abilities[]
Rally[]
Allows the Commander to have Soldiers respawn nearby/assemble to them, and Soldiers who do so are granted an extra 20 HP and increased movement speed due to the Imperial Commander boosting their focus and morale.
- Level 1: You become a walking spawn point for Soldiers.
Reinforcement[]
- Level 1: Get one additional life.
Other Buyable Items[]
Pistol[]
- Level 1: (no cost): Normal pistol
- Level 2: Enables alt charged fire.
Blaster[]
- Level 1: Gives you E-11 blaster rifle with primary fire only.
- Level 2: Adds a faster secondary fire.
- Level 3: Makes secondary fire more accurate and increases the clip capacity.
T-21 (Imperial Commander only)[]
- Level 1: Very powerful primary firing mode.
- Level 2: Adds a (faster) secondary firing mode.
- Level 3: Increases clip size and slightly increases primary fire rate.
Frag Grenades[]
- Level 1: One Frag Grenade
- Level 2: Two Frag Grenades
Fire Grenades (Imperial Commander only)[]
- Level 1: One Fire Grenade
- Level 2: Two Fire Grenades
Armor[]
Armor is a universal buyable ability for all classes except the Super Battle Droid, Droideka, Wookiee, Jedi, and Sith. One armor point protects against damage better than one health point.
- Level 1: 20 Armor
- Level 2: 30 Armor
- Level 3: 40 Armor
Ammo[]
Ammunition or Ammo represents in Movie Battles the amount of presently available energy to fire a blaster weapon (e.g. E11-Blaster Rifle) or bolts to fire the Projectile Rifle.
- Level 1: Player has some ammo.
- Level 2: Player has more ammo.
- Level 3: Player has much ammo.