The Merr-Sonn PLX-1 is a portable missile launcher used by the ARC Trooper. The rocket launcher has 3 levels (Detailed in the Weapon Specification).
The PLX-1 contains two types of missiles: a Rocket and a Pulse rocket. The Pulse Rockets may only be used with the purchase of Pulse Grenades; a Pulse Rocket can also be remotely detonated by tapping secondary fire anytime before the missile impacts. Once the PLX-1 is selected, it must be loaded, before being able to fire. If a loaded PLX-1 is switched out for another weapon, the PLX-1 will become unloaded (thus, the user will have to reload the PLX-1 once it is selected again). You may only load one missile at a time. The ARC Trooper will reposition into a crouching stance while firing the rocket launcher.
FA Information[]
Weapon: WP_PLX1
Attribute: MB_ATT_PLX1
Attribute Levels: 1-3
Weapon Flag: WP_PLX1Flags
Associated Attributes: MB_ATT_PULSE_GRENADE (With WP_PULSE_NADE), CFL_THERMALROCKETS
Weapon Specification[]
- Level 1: Gives the PLX-1 launcher, and a single rocket.
- Level 2: Grants two more rockets.
- Level 3: Grants three more rockets, for a total of six.
Tips[]
- Rockets explode if shot. Try this in an emergency if there are no force wielders around.
- ARCs cannot roll after a bit once the rocket is loaded.
- Pulse rockets deal less damage to organic targets.
- Due to previously stated facts and remote detonation, pulse rockets are safer to fire at sith! (Still not recommended)