Sith are Villain force users and lightsaber wielders. They are an especially difficult class to learn and are not recommended for beginners. They correspond to Hero Jedi.


Right mouse button is now used for defense. Press it to increase your defense to both saber attacks and incoming blaster fire. However, when increasing your defense, you also reduce your movement rate... The block button can also defend against Force Powers' effects to a limited degree.

Defending against blaster fire drains your force points (FP). Defending against saber attacks drains your Blocking Points aka BP (represented by the Red bar on the right of the screen).

You can also defend against blaster fire while attacking if you have Saber Attack, Saber Defense, Force Seeing and Force Block at level 3. This is known as the Attack-Defense technique.


Icon Melee
Icon Lightsaber

Buyable Abilities

Saber Defense

Allows the Force user to defend against attacks.

  • Level 0: Cannot block bodyhits nor gunfire by default. No BP regeneration. However, Perfect Blocking is still possible, as well as MBlock deflecting.
  • Level 1: Can block gunfire and saber attacks in a medium-size defensive arc. Average BP regeneration and average overall FP drains.
  • Level 2: Can Block gunfire and saber attacks in a large defensive arc. BP regeneration is high and overall FP drains are low.
  • Level 3: FP drains for deflecting gunfire while swinging (called "swingblock deflecting", done by holding block and releasing attack while doing a swing) are now the same as for deflecting when simply blocking, as opposed to twice as high.

Saber Styles

Fast - Allows access to Blue, Cyan, or both

  • Level 1: Grants Blue style.
  • Level 2: Replaces Blue with Cyan style.
  • Level 3: Gives both Blue and Cyan style.

Medium - Allows access to Yellow, Staff, Dual, or Staff/Dual and Yellow styles.

  • Level 1: Grants Yellow style.
  • Level 2: Replaces Yellow style with either Staff (white) or Dual (green) style. The choice between these two can be made by selecting saber hilts. Choosing dual sabers or two-handed saber will grant their respective styles.
  • Level 3: Gives both Yellow and either Staff/Dual styles.

Strong Style

  • Level 1: Grants Red style.
  • Level 2: Replaces Red style with Purple style.
  • Level 3: Grants both Red and Purple style.

Saber Deflect

Allows user to deflect blaster fire

  • Level 1: Shots cannot be deflect accurately when too close to the enemy gunner who has fired them. Performing a MBlock defflect (even in the air, without success) drains FP.
  • Level 2: Same as level 1, but shots can now be deflected at close range, and the FP drain is lowered.
  • Level 3: Same as level 2, but the FP drain is lowered to a value of 1.

Force Block

Protects against the usage of Force Powers. However, after a certain amount of time, an enemy can use Force Focus to break through an opponent's force block.

  • Level 1: Immunity against force powers while above 95 FP.
  • Level 2: Immunity against force powers while above 80 FP.
  • Level 3: Immunity against force powers while above 50 FP.

Neutral Force Powers

Force Jump

Force Push

Force Pull

Force Sense

Dark Force Powers

Force Grip

  • Level 1: Grips the victim causing some damage and makes the victim unable to attack or defend. Victim can still move
  • Level 2: Lifts the victim into the air.
  • Level 3: Gives the ability to move the victim around.

Force Lightning

  • Level 1: Releases a quick beam of lightning causing minor damage and temporary paralysis.
  • Level 2: Gives the ability to do more than a short burst.
  • Level 3: Increases the damage arc and also gives access to Darth Sidious-style 2-handed lightning while in melee.

Class Specials

Special 1 - Saber Throw

  • Perform a vertical saber throw that deals around 23+/- damage, requires to take distance in to account.

Special 2 - Slap

  • This class special allows the Sith to knockdown the enemy if they get hit while running, jumping and/or without holding block button with their sabers extended.