Here are a list of tools, tutorials, and references for what you need to create levels within Movie Battles II.
Tools[]
- Official Mod Tools Package
- GTK Radiant (included in MBII SDK)
- Included with GTK Radiant: EffectsED, BehavED, ShaderED2, ModView, MD3View, Assimilate
- Netradiant-Custom (included in MBII SDK)
- An open-source variant of GTK Radiant, this mapping tool has more up-to-date features and is recomended over GTK for new maps.
- GTK Radiant (included in MBII SDK)
- Text editing software such as Notepad++ for creating shaders, .siege files, Full Authentic Files, and .arena files.
- Winrar or 7zip for opening .pk3s
- Adobe Photoshop / GIMP or other photomanipulation software to create textures and minimaps.
- Optional: Modeling software such as 3ds Max, Blender or Maya.
Tutorials[]
- Mapping
- FA
References[]
- Entity List
- Enhanced Effects
- MovieBattles Character File (.MBCH) Values
- MovieBattles Character File (.MBCH) Weapon Overrides
- MovieBattles Team Configuration File (.MBTC)
- FA Attributes
- Full Authentic Force Powers
- Legends 2.0 Point Buy Guide
Unit Sizes[]
These are the sizes for units used in mapping. (All sizes are in map units)
Crouching[]
- Normal Player: 41
- SBD (Remember these can't move while crouching): 49.2
- Wookiee: 47.15
- Droideka: 28.7
Standing[]
- Normal Player: 65
- SBD: 78
- Wookiee: 74.75
- Droideka: 45.5