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Version 1.2.1 (March 15th, 2015) | Version 1.2.2 (May 2nd, 2015) | Version 1.3 (August 7th, 2015) |
CHANGELOG[]
Bug fixes[]
- Fixed issue with being able to see through walls with widescreen.
- Fixed demos crashing when replaying under certain conditions.
- Updated JAMME engine to correct version (1.8).
Full Authentic[]
- Dual pistol 3s are no longer overpowered on Comm. Tower, Smuggler, and Battle on Theed.
- Battle Over Coruscant's clone sharpshooter can use sense again.
- Lowered defense 2 to 1 for all classes that possessed it (matching V1.1 balance changes).
- Restored Droideka shield strength.
CMP Full Authentic[]
- Dual pistol 3s are no longer overpowered on HotFO.
- Lowered defense 2 to 1 for all classes that possessed it (matching V1.1 balance changes).
- Restored Droideka shield strength.
uMad? Map Pack[]
All complete installs will now receive the latest version of the uM map pack. See below for changes from the second public release.
General
- Updated FA saber defense levels to match current saber system.
- Some older maps updated to make both teams lose on time.
- Many UI and model fixes.
- Removed duplicate assets and merged PK3s.
- Removed unnecessary _humanoid.cfg.
- Improved performance slightly.
- FA balance changes for Shadowtrooper, R5, and Bartender.
- Added to uM.
- Improved visuals and performance.
- No longer possible to get outside the map.
- Spending time near the outer wall is discouraged.
- FA classes now have melee kicks to prevent spawn griefing.
- Removed due to its mechanic being broken in the current build.
- FA balance changes to Barbarian, Crossbowman, and Rogue.
- No longer possible for both teams to win.
- Greatly reduced entity usage (fewer disappearing rockets).
- Added to uM.
- Overhauled visuals.
- Ship's explosion radius and damage reduced.
- Removed as duplicate due to the CMP update.